Godkjent Masse rekrutterings scriptet

DeletedUser

Guest
Etter masse svette og sene kvelder så klarte jeg endelig å få fikset masse rekrutterings scriptet. Scriptet skal nå fungere i alle verdener uavhengig av nettlesere eller hastighet på Internett og computer. For at dere skal kunne bruke dette scriptet så må dere nå legge inn et helt splitter nytt script.

Her er selve scriptet:
[SPOIL]
Kode:
javascript:[COLOR="Red"]var archers=true;[/COLOR][COLOR="Blue"]var configuration=[0,0,6000,0,3000,0,400,0,0,0];[/COLOR]var  units;var unitsNET;var costs;function arrayMin(array){var value=array[0];for(var  t=1;t<array.length;t++){if(array[t]<value){value=array[t];}}return  value;}function linearDivideArray(array1,array2){var  value=[];if(array1.length==array2.length){for(var  t=0;t<array1.length;t++){if(array2[t]!=0){value[t]=array1[t]*1.0/array2[t];}else{value[t]=0;}}}return  value;}function linearAddArray(array1,array2){var  value=[];if(array1.length==array2.length){for(var  t=0;t<array1.length;t++){value[t]=array1[t]+array2[t];}}return  value;}function getUnitId(unit){for(var  t=0;t<units.length;t++){if(unit==unitsNET[t]){return  t;}}return-1;}function getQueue(record){var value=[0,0,0,0,0,0,0,0,0,0];for(var  u=3;u<record.cells.length;u++){try{value[u-3]=parseInt(record.cells[u].childNodes[1].childNodes[1].firstChild.title,10);}catch(e){}if(isNaN(value[u-3])){value[u-3]=0;}}return  value;}function getResources(record){var  value=[0,0,0,0];var res=record.cells[1].textContent.split("\n");var  farm=record.cells[2].innerHTML.split('/');value[0]=parseInt(res[1].replace(".",""),10);value[1]=parseInt(res[2].replace(".",""),10);value[2]=parseInt(res[3].replace(".",""),10);value[3]=farm[1]-farm[0];return  value;}function getProduced(record){var  value=[0,0,0,0,0,0,0,0,0,0];for(var  u=3;u<record.cells.length;u++){try{value[u-3]=parseInt(record.cells[u].childNodes[1].textContent.split("\n")[2],10);}catch(e){}if(isNaN(value[u-3])){value[u-3]=0;}}return  value;}if(document.URL.match('screen=train')&&document.URL.match('mode=mass')){var  records=document.getElementById('mass_train_table').rows;if(archers){units=['spear','sword','axe','archer','spy','light','marcher','heavy','ram','catapult'];unitsNET=['Spear Fighter','Swordsman','Axeman','Archer','Scout','Light Cavalry','Mounted Archer','Heavy Cavalry','Ram','Catapult'];costs=[[50,30,10,1],[30,30,70,1],[60,30,40,1],[100,30,60,1],[50,50,20,2],[125,100,250,4],[250,100,150,5],[200,150,600,6],[300,200,200,5],[320,400,100,8]];}else{units=['spear','sword','axe','spy','light','heavy','ram','catapult'];unitsNET=['Spear Fighter','Swordsman','Axeman','Scout','Light Cavalry','Heavy Cavalry','Ram','Catapult'];costs=[[50,30,10,1],[30,30,70,1],[60,30,40,1],[50,50,20,2],[125,100,250,4],[200,150,600,6],[300,200,200,5],[320,400,100,8]];}for(r=1;r<records.length;r++){var  subconf=[];var total_costs=[0,0,0,0];var  i;var resources=getResources(records[r]);var  queue=getQueue(records[r]);var  produced=getProduced(records[r]);for(i=0;i<units.length;i++){subconf[i]=configuration[i]-(queue[i]+produced[i]);if(subconf[i]<0){subconf[i]=0;}for(var  j=0;j<4;j++){total_costs[j]+=costs[i][j]*subconf[i];}};var  factor=arrayMin(linearDivideArray(resources,total_costs));if(factor>1.0){factor=1.0;}for(i=0;i<units.length;i++){var  number=subconf[i]*factor;if(number<0){number=0;}if(number!=0){if(records[r].cells[3+i].childNodes[3]&&records[r].cells[3+i].childNodes[3].disabled==false){var  ibox=records[r].cells[3+i].childNodes[3];try{ibox.value=parseInt(number,10);}catch(e){alert(e);}}}}}stop();}else{alert('Script only works on the mass recruitment page');}
[/SPOIL]

Om man spiller på verden 16 eller andre fremtidige verdener uten bueskyttere så må man endre dette:[SPOIL]
Kode:
[COLOR="Red"]var archers=true;[/COLOR]
til dette
Kode:
[COLOR="Red"]var archers=false;[/COLOR]
[/SPOIL]

Troppeantallet føres inn her:[SPOIL]
Kode:
[COLOR="Blue"]var configuration=[0,0,6000,0,3000,0,400,0,0,0];[/COLOR]
Kode:
[COLOR="Blue"]var configuration=[SPYD,SVERD,ØKS,BUE,SPEIDERE,LK,RB,HC,RAM,KAT];[/COLOR]
[/SPOIL]

Håper dette hjelper dere.

Takk til Kristure
 
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